(I reposted these files to include the “sentence” cards that I accidentally left off. You will need to reload the page to see the new files.)
Rhythm Race is a quick game for 2 or more players. I made the game for students who are learning to count more difficult rhythms, such as dotted eighth notes and triplets. Students count the rhythms on their card, and then move to a note on the game board that equals that value. After my intermediate students played Rhythm Race, I noticed they were noticeably improved in their ability to count difficult rhythms.
I designed this game for older students, but when some of my younger ones saw it, they wanted a version, too!
The cards are designed for a business card template, but you can use card stock and cut them out. I found a good deal on photo paper at a discount store, so I laminated that for the game board, and it really pops out the colors.
Print only the front (the rhythm cards) for the level you need. Then reinsert the cards and print the back design, – the cards with checkered flags. I find it necessary to have the backs of each level a different color so I can quickly get the correct cards ready for a student.
If you are playing with different ages in a group lesson, students can draw from their theory level and still play together.
- To review rhythms, including dotted eighth notes and sixteenths notes
- Grades 1-7, using the appropriate level cards
Number of Players
- Two or more players. The teacher can play with a student, or students can play in a group lesson
- Game board and rhythm card printables
- A small token for each player
- Print the game board. Print the cards on one side and then Mui and print on the back of the cards. Separate or cut the cards.
- Mix the cards up so that the sentence cards are mixed evenly with the rhythm cards.
- Each player puts their token on “start”. The first player draws a card and counts the rhythm. Moving clockwise, the student moves his/her token to the first note on the board with the same value as their card.
- Decide how many “laps” are need to win. One lap takes about 5 minutes. Remove some of the penalty cards to speed up the game.
- Players take turns drawing cards and moving their token on the board.
- If all the cards are used, shuffle and keep playing.
- The first player to pass “start” is the winner.
Why I Like This Game
- It doesn’t take much lesson time.
- When I play this game with students, I discover right away what they know and what they need work on. So it is like a worksheet or achievement test, only a lot more fun!